No external libraries needed.
- pointer_script_Unity/Pointer.cs - Unity file for tracked pointer to do digitization and registration.
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svd_from_scratch/svdsim.m - SVD algorithm implemented by Paul Godfrey, using an external QR decomposition from: https://ww2.mathworks.cn/matlabcentral/profile/authors/272768
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svd_from_scratch/qrsim.m - a QR decomposition implementation
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svd_from_scratch/Program.cs - SVD C# implementation