bigboynaruto / bsp-tree

Spatial point location using binary space partition tree

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BSP tree

Spatial point location in convex subdivsion using binary space partition tree. Laboratory work for my computational geometry and computer graphics course.

Prerequisites

Project requires c++11, CMake and CGAL.

Building

cmake && make

Issues

  • CGAL's polyhedron convex decomposition might have intersecting regions, which are not accepted by this algorithm. The folder data/ contains successfully tested .off files, which can be used as input. These files were taken from CGAL examples and Holmes3D files set.

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Spatial point location using binary space partition tree


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Language:C++ 98.0%Language:CMake 2.0%