Luke Stadem's repositories
ProtoPak64
Breakout and prototyping PCB for N64 accessory paks.
rustari2600
WIP cycle-accurate Atari 2600 emulator in Rust
awesome-n64-development
A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more
coevolution-huegene-model
Rust implementation of Dave Ackley's huegene model, with some modifications in behavior and design.
bincode
A binary encoder / decoder implementation in Rust.
color-sort-puzzle-solver
Mini-challenge project that can parse a screenshot and solve a color-sorting mobile app
emu-runner
Command builder to ease the automation of various emulators.
n64-ffi-example
Untested example of compiling a rust project for the N64 as a static C library.
n64-systemtest
Tests a wide variety of N64 features, from common to hardware quirks. Written in Rust. Executes quickly.
nws-api-rs
Wrapper for the National Weather Service's API
ootw-image-decoder
Converts binary image data from the game "Out of the World" into PNG files
pictas-interface-rs
Host software to control the PICTAS replay device, written in Rust.
rp2040-project-template
A basic rp2040-hal project with blinky and rtt logging example code. With this you can quickly get started on a new rp2040 project
rust
Empowering everyone to build reliable and efficient software.
stm32f030-troubleshooting
Temporary repo for troubleshooting STM32 build configuration in Rust