Bob Holcomb (bholcomb)

bholcomb

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Location:United States

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Bob Holcomb's starred repositories

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

nuklear

A single-header ANSI C gui library

renderdoc

RenderDoc is a stand-alone graphics debugging tool.

openvr

OpenVR SDK

Language:C++License:BSD-3-ClauseStargazers:6124Issues:422Issues:1723

orbit

C/C++ Performance Profiler

Language:C++License:BSD-2-ClauseStargazers:4221Issues:87Issues:213

imtui

ImTui: Immediate Mode Text-based User Interface C++ Library

Language:C++License:MITStargazers:3099Issues:48Issues:39

veldrid

A low-level, portable graphics library for .NET.

bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

Language:C#License:Apache-2.0Stargazers:2397Issues:84Issues:195

Krypton

Krypton WinForms components for .NET

Language:C#License:BSD-3-ClauseStargazers:1903Issues:154Issues:242

VulkanSharp

Open source .NET binding for the Vulkan API

Language:C#License:MITStargazers:536Issues:66Issues:69

FixPointCS

A fast, multi-language, multi-precision fixed-point library!

Language:C++License:MITStargazers:305Issues:17Issues:12

WLANOptimizer

Single-header C library that fixes WiFi performance issues for online gaming and other low-latency real-time network traffic.

vk

Low-level Vulkan bindings for .NET.

Language:C#License:NOASSERTIONStargazers:176Issues:14Issues:24

VulkanCore

Vulkan 1.0 graphics and compute API bindings for .NET Standard

Language:C#License:MITStargazers:168Issues:19Issues:21

luaclang-parser

Lua binding for libclang, the Clang compiler API to access the AST of C/C++ source files

EAWebKit

Mirror of EAWebKit. EAWebKit is a fork of WebKit by Electronic Arts, and the source code is located at https://gpl.ea.com/eawebkit.html

lsqlite3-ffi

Lua SQLite using LuaJIT's FFI library.

Language:LuaLicense:UnlicenseStargazers:28Issues:5Issues:4

glWebKit

EAWebKit example using OpenGL and SDL

Language:CLicense:MITStargazers:16Issues:4Issues:6

lavos

Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan

Language:C++License:LGPL-3.0Stargazers:13Issues:3Issues:2

kinderegg

Package your shadertoys into demo productions.

Language:C++License:MITStargazers:8Issues:4Issues:0

BabyTracer

toy raytracer based on Ray Tracing in One Weekend

Language:C++Stargazers:7Issues:2Issues:0

gameEngine

My pet project game engine in C# using the OpenTK library

Language:C#License:MITStargazers:6Issues:2Issues:0

luaSharp

Simple C# bindings to the Lua C API.

Language:CLicense:MITStargazers:6Issues:2Issues:0

osgearth

A free open source C++ geospatial toolkit.

Language:C++License:NOASSERTIONStargazers:6Issues:2Issues:0
Language:CLicense:GPL-2.0Stargazers:4Issues:1Issues:0

VulkanSharp

My own little set of C# Vulkan Bindings. Intended to be as close to the C API as possible.

Language:C#License:MITStargazers:3Issues:2Issues:0

KinectWithOpenGL

Why do these point clouds look so flat?

Language:C++License:UnlicenseStargazers:3Issues:2Issues:1

dev-container-dotnet

An opinionated dev container for .NET (C#, F#, etc.) and VS Code

Language:DockerfileLicense:MITStargazers:3Issues:1Issues:0

logViewer

Tool to make it easier to view log files

Language:CLicense:MITStargazers:2Issues:2Issues:0

oculusSharp

Lightweight C# bindings to the OculusSDK

Language:C++License:MITStargazers:2Issues:2Issues:0