Bob Holcomb's starred repositories
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
VulkanSharp
Open source .NET binding for the Vulkan API
FixPointCS
A fast, multi-language, multi-precision fixed-point library!
WLANOptimizer
Single-header C library that fixes WiFi performance issues for online gaming and other low-latency real-time network traffic.
VulkanCore
Vulkan 1.0 graphics and compute API bindings for .NET Standard
luaclang-parser
Lua binding for libclang, the Clang compiler API to access the AST of C/C++ source files
lsqlite3-ffi
Lua SQLite using LuaJIT's FFI library.
BabyTracer
toy raytracer based on Ray Tracing in One Weekend
gameEngine
My pet project game engine in C# using the OpenTK library
VulkanSharp
My own little set of C# Vulkan Bindings. Intended to be as close to the C API as possible.
KinectWithOpenGL
Why do these point clouds look so flat?
dev-container-dotnet
An opinionated dev container for .NET (C#, F#, etc.) and VS Code
oculusSharp
Lightweight C# bindings to the OculusSDK