betty-gures / ArtiCraft

VR tool for making art- Week 1 of XR Bootcamp Prototyping

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ArtiCraft - “Tool for making art

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Part 1: Scoping

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  • This repostory has been made for XR Bootcamp's Prototyping course assignment. Here, Betül Güreş is documenting the important notes, and project essentials of the prototype made for week 1.
  • I am a scholar among the Beyond Inclusion Scholarship program, offering XR Education

Resources/Inspiration

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Idea

With a mechanic involving both hands (palms facing each other, and adjusting the distance between the hands), the user shall be able to create primitive geometric gameobjects (ex: spheres, cubes, cylinders of different sizes, size is defined by the player through the creation mechanic).

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By placing the created objects in 3D space, the player creates artistic spaces and experiences.

Features

Core features:

These are the features that your prototype really needs to function or to prove your point.

  • The user shall create primitive 3D objects
  • Some way of choosing the primitive
  • The user shall decide on the size of the objects (core mechanic)
  • The user shall place objects as they desire
  • The user shall be able to position the pieces in the 3D space (glue or create them in right spot)
  • The system shall offer color pallets to the users
  • Objects shall appear with an initial color, assigned randomly according to the chosen color pallet

Stretch goals:

These are features that are nice to have, and that you might implement if you have extra time, or in the future.

  • The user shall be able to paint objects, with a paintball weapon
  • The user shall be able to walk over small objects (creating stairs with smaller boxes)
  • The user shall add sound that can be added to objects (as player moves through the space they may hear the audio play).
  • The user shall add lights, change lights, change skybox colors within gameplay
  • The user shall add particles within gameplay
  • The system shall have a nice ui and ux, that is easy to navigate
  • There can be a free mode, in addition to the color pallet sugestions

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  • This repository will be updated on a regular pace, for one week (26th October 2022).
  • At the end of the week, a beautiful, running and error free VR protoype will be delivered.

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Project Name : Articraft


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Project Owner:

Betül Güreş


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Tools:

  • Software:

    Unity, XR interaction Toolkit

  • Hardware:

    Oculus Quest 2

About

VR tool for making art- Week 1 of XR Bootcamp Prototyping

License:MIT License


Languages

Language:C# 57.1%Language:ShaderLab 31.9%Language:Mathematica 5.7%Language:HLSL 5.2%