bernhardpg / introduction_to_ai_algorithms

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TDT4136 – Introduction to AI

Consists of two exercises:

  1. Implement the A*-algorithm on a pixel grid with varying pixel costs. Consists of the actual implementation and the creation of a visualization module used to visualize the results.
  2. Implement the minimax-algorithm with a layer of alpha-beta-pruning on top. Implemented on a game framework not developed by myself.

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