benlanaaa's repositories
WickedEngine
C++ game engine focusing on modern rendering techniques. With Bullet Physics, Lua scripting, and more.
Catch2
A modern, C++-native, header-only, test framework for unit-tests, TDD and BDD - using C++11, C++14, C++17 and later (or C++03 on the Catch1.x branch)
Language:C++BSL-1.0000
Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Language:C#MIT000
glfw
A multi-platform library for OpenGL, window and input
Language:CZlib000
RubikCube
A 3D Rubik Cube implemented by C++ and DirectX 9.0
Language:C++MIT000
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UE4ShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
UnityCsReference
Unity C# reference source code
voxelquest
A read-only recreation of voxelquest from the snapshots
Language:C++000