benlanaaa's starred repositories

llvm-project

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17645Issues:378Issues:2254

dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine

ninja

a small build system with a focus on speed

Language:C++License:Apache-2.0Stargazers:11055Issues:263Issues:1028

GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

alda

A music programming language for musicians. :notes:

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kbengine

A MMOG engine of server.

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Vulkan-Hpp

Open-Source Vulkan C++ API

Language:C++License:Apache-2.0Stargazers:3093Issues:111Issues:573

cecil

Cecil is a library to inspect, modify and create .NET programs and libraries.

openvdb

OpenVDB - Sparse volume data structure and tools

Language:C++License:MPL-2.0Stargazers:2612Issues:158Issues:411

CppCon2017

Slides and other materials from CppCon 2017

CppCon2018

Slides and other materials from CppCon 2018

ToyPathTracer

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

Language:C++License:UnlicenseStargazers:1067Issues:48Issues:6

Bugly-Android-Demo

Bugly Android SDK 使用例子

Language:JavaLicense:Apache-2.0Stargazers:810Issues:45Issues:378

midifile

C++ classes for reading/writing Standard MIDI Files

Language:C++License:BSD-2-ClauseStargazers:747Issues:38Issues:66

meta

A Modern C++ Data Sciences Toolkit

Language:C++License:MITStargazers:693Issues:63Issues:166

MIDI2LR

An application and plugin to remotely control Lightroom with a MIDI controller

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ptex

Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex

Language:CLicense:NOASSERTIONStargazers:678Issues:74Issues:28

CPP-Reflection

C++ Reflection Parser / Runtime Skeleton

Language:C++License:MITStargazers:661Issues:49Issues:15

meta

Header-only, non-intrusive and macro-free runtime reflection system in C++

Language:C++License:MITStargazers:582Issues:24Issues:6

ecst

[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.

Language:C++License:NOASSERTIONStargazers:471Issues:32Issues:23

FrameGraph

vulkan abstraction layer that represent frame as a task graph

Language:C++License:BSD-2-ClauseStargazers:406Issues:21Issues:17

protobuf-net-gc-optimization

protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。

eventpp

Minimal C++ Event Bus

Language:C++License:MITStargazers:85Issues:10Issues:1

LabMidi

Midi IN and OUT. Standard midi file parser and player. Midi Softsynth implementation.

Language:C++License:NOASSERTIONStargazers:41Issues:8Issues:1

CubeEngine

A Desktop Voxel rendering engine (window, 3D Voxels, GUI's, audio lib) + a game implementation example

Language:JavaLicense:GPL-2.0Stargazers:41Issues:6Issues:0

ofxThreadedMidiPlayer

Threaded Midi File Player for openFrameworks

MIDIPlayer

The MIDI Player with Text and Binary File

Language:C++License:MITStargazers:11Issues:5Issues:1