Balraj's starred repositories
react-three-fiber
🇨🇭 A React renderer for Three.js
typescript-book
:books: The definitive guide to TypeScript and possibly the best TypeScript book :book:. Free and Open Source 🌹
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
webgl-noise
Procedural Noise Shader Routines compatible with WebGL
simplex-noise.js
A fast simplex noise implementation in Javascript / Typescript.
glTF-Blender-IO
Blender glTF 2.0 importer and exporter
raymarching-workshop
An Introduction to Raymarching
glTF-Blender-Exporter
Moved to https://github.com/KhronosGroup/glTF-Blender-IO.
material-combiner-addon
Blender addon for material combining, uv bounds fixing
glsl-lighting-walkthrough
:bulb: phong shading tutorial with glslify
DepthInverseProjection
An example showing how to inverse-project depth samples into the view/world space in Unity.
ue4-xcode-vscode-mac
Guide on creating UE4 C++ project on Mac
GLSLfromScratch
Resources for my Udemy course
uv_highlight
Addon to improve blenders uv display
glsl-conditionals
Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with glslify.
unity-procedural-volumetric-fire
Unity implementation of Real-time procedural volumetric fire.
spark-color-adjust
Color adjustment patches for Spark AR
marching-cubes
🧊 A graphical program for exploring marching cubes + compute shaders in real-time.
spark-state
Facebook Spark AR State Management JS module in AR Library
Rabbit-Coder-Tutorial
This is a Tutorial for Rabbit Coder
notion-crypto-integration
Leverage Notion API to improve your web experience
SnapLensStudio-LSQuickScripts
Cheat sheet for most-used JS snippets in Lens Studio. Will update this every once in a while.
source-bone-rename
A Blender (2.80+) addon that enables you to quickly rename bones from Source games ValveBiped format to Blender styled L/R naming scheme back and forth!
Platformer-Game-Tutorial
A project designed to teach how to create a platformer style game in Spark AR Studio