Denis's repositories

Cocos2d-x-ParticleEditor-for-Windows

A FREE WINDOWS cocos2d particle editor Upgraded to Cocos2dx 2.12,and support saving texture into plist。 Welcome any suggestions,or join me. Jack Fu(傅建钊) fjz13@live.cn QQ:312092429 http://weibo.com/u/1847201447

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gcif

Game Closure Image Format

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gcif-reader

Game Closure Image Format Reader

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python-laser-tracker

A simple laser tracker using Python and OpenCV.

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ScintillaGL

Port of scintilla text editing control to OpenGL. WIP!!!!

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VoxelConeTracing

An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/~eisemann/publications/Crassin2011VoxelGlobalPG/VoxelGI_EG-pg2011-sub.pdf)

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vs-curl-test

libcurl test project for visual studio with some helpers

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Amethyst

Tiling window manager for OS X.

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cairogles

A fork of Cairo optimizing use of the GL backend

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course

Source code for the applications presented in the course "Geometry Processing with Discrete Exterior Calculus"

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Darwin

3D voxel-based cube engine with procedural generated landscapes and creatures

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GWEN

GWEN - GUI Without Extravagant Nonsense

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Laserboard

Smartboard simulation to use a laser pointer as marker/pen. No additional hardware is required, as it works with an ordinary webcam. Emgu CV (OpenCV wrapper) project written in C# and developped with Microsoft Visual Studio Express.

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liblub

An OpenGL 3+4 Framework

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LightScattering

Source code for the light scattering sample

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marshmallow_h

The only game engine that tastes better slightly burned!

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node-browserify

browser-side require() the node.js way

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OutdoorLightScattering

Outdoor Light Scattering Sample

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projectanarchy

Stores the most recent source code for Project Anarchy. For the full SDK and data, please download it from http://www.projectanarchy.com/download. Once you have installed the SDK you'll be able to sync and build the code provided here.

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ScIll-library

3D-rendering library that was created for rendering scientific illustrations but can be used for lots of things...

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SFML-Game-Development-Book

Full and up-to-date source code of the chapters of the "SFML Game Development" book

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Shdr

Shdr is an online ESSL (GLSL) shader editor, viewer and validator powered by WebGL.

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timestamp-objectId

converts timestamp to ObjectID, useful for querying mongodb

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tinystl

Tiny (as in minimal) implementation of some core STL functionality

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whiteboard

Collaborative, versioned whiteboard

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