Denis's repositories
Cocos2d-x-ParticleEditor-for-Windows
A FREE WINDOWS cocos2d particle editor Upgraded to Cocos2dx 2.12,and support saving texture into plist。 Welcome any suggestions,or join me. Jack Fu(傅建钊) fjz13@live.cn QQ:312092429 http://weibo.com/u/1847201447
gcif-reader
Game Closure Image Format Reader
python-laser-tracker
A simple laser tracker using Python and OpenCV.
ScintillaGL
Port of scintilla text editing control to OpenGL. WIP!!!!
VoxelConeTracing
An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/~eisemann/publications/Crassin2011VoxelGlobalPG/VoxelGI_EG-pg2011-sub.pdf)
vs-curl-test
libcurl test project for visual studio with some helpers
Amethyst
Tiling window manager for OS X.
cairogles
A fork of Cairo optimizing use of the GL backend
course
Source code for the applications presented in the course "Geometry Processing with Discrete Exterior Calculus"
Darwin
3D voxel-based cube engine with procedural generated landscapes and creatures
GWEN
GWEN - GUI Without Extravagant Nonsense
Laserboard
Smartboard simulation to use a laser pointer as marker/pen. No additional hardware is required, as it works with an ordinary webcam. Emgu CV (OpenCV wrapper) project written in C# and developped with Microsoft Visual Studio Express.
liblub
An OpenGL 3+4 Framework
LightScattering
Source code for the light scattering sample
marshmallow_h
The only game engine that tastes better slightly burned!
node-browserify
browser-side require() the node.js way
OutdoorLightScattering
Outdoor Light Scattering Sample
projectanarchy
Stores the most recent source code for Project Anarchy. For the full SDK and data, please download it from http://www.projectanarchy.com/download. Once you have installed the SDK you'll be able to sync and build the code provided here.
ScIll-library
3D-rendering library that was created for rendering scientific illustrations but can be used for lots of things...
SFML-Game-Development-Book
Full and up-to-date source code of the chapters of the "SFML Game Development" book
Shdr
Shdr is an online ESSL (GLSL) shader editor, viewer and validator powered by WebGL.
timestamp-objectId
converts timestamp to ObjectID, useful for querying mongodb
tinystl
Tiny (as in minimal) implementation of some core STL functionality
whiteboard
Collaborative, versioned whiteboard