avgupta456 / 2048-solver

🤖 2048 AI that reaches the 16,384 Tile

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

2048 Solver

This is my final project for CPSC 474 at Yale (Fall 2022). We use reinforcement learning to train an agent to play the popular 2048 game (https://play2048.co/). The agent is implemented in Rust and uses an Expectimax algorithm with a transposition table and corner heuristic to find the best move to make at each step.

How to Run

To run the solver, first install Rust (https://www.rust-lang.org/tools/install). Then, clone this repository and run the following command:

cargo run --release <depth>

where <depth> is the depth of the search tree. We recommend starting with a depth of 3, and increasing if you want to see the solver take longer to find the best move.

Alternatively, you can run the precompiled solver with the following command:

./rust_solver <depth>

High Score

Using a depth of 6, the solver has achieved a max tile of 16384 and a high score of 250,040. See high-score.PNG for a screenshot of the high score (before CLI improvements). This is a work in progress, and we hope to improve the solver to achieve even higher scores!

About

🤖 2048 AI that reaches the 16,384 Tile

License:MIT License


Languages

Language:Rust 100.0%