Steve Jabour's starred repositories
openapi-typescript-codegen
NodeJS library that generates Typescript or Javascript clients based on the OpenAPI specification
bevy_game_template
Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
bevy_shadertoy_wgsl
A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.
seldom_state
Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.
terrain_renderer
A large-scale real-world terrain renderer written in Rust using the Bevy game engine.
OpenGL_Flightsim
A simple but realistic looking flight simulator using OpenGL, from scratch.
bevy_aabb_instancing
Fast AABB rendering plugin for Bevy Engine.
react-vite-trpc
template for monorepo (turborepo): client (React + Vite) + server (Express + tRPC) + vitest + cypress + pnpm, emphasizing the use of absolute paths.
battleMETAL
A Total-conversion-mod for the DarkPlaces engine all about mecha combat. See website for more info:
bevy-modding
Modding plugin for Bevy game engine
ProceduralTreesBevy
Procedurally generated 3D fractal trees in the Bevy game engine
tomt_bevycss
Bevy crate which uses a subset of CSS to update Bevy ECS components