Hyun Seung Kim (artigee)

artigee

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Location:United States

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Hyun Seung Kim's repositories

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animation-baker

Utility for baking animation to texture

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AnimeGANv2

[Open Source]. The improved version of AnimeGAN. Landscape photos/videos to anime

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Color-Transfer-between-Images

This is the open-source implement the paper "Color Transfer between Images" by Erik Reinhard, Michael Ashikhmin, Bruce Gooch and Peter Shirley.

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DashEffectUnity

Simple Dash Effect Unity

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dem-bones

An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

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FaceLandmarkBarracuda

MediaPipe face landmark detection model for Unity Barracuda

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FaceMeshBarracuda

Lightweight facial capture package for Unity

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first-order-model

This repository contains the source code for the paper First Order Motion Model for Image Animation

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Flipbook2

Flip book effect with HDRP and KinoAqua

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hair-segmentation

hair segmentation in mobile device

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HandLandmarkBarracuda

Hand landmark detector for Unity Barracuda

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matcaps

Huge library of matcap PNG textures organized by color

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MeetBarracuda

MediaPipe Meet segmentation model on Unity Barracuda

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NoiseBall6

Unity sample project: Direct mesh data access from compute shaders

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PixelLib

Visit PixelLib's official documentation https://pixellib.readthedocs.io/en/latest/

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PyMAF

Code for "3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop"

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shaders-botw-grass

A Legend of Zelda: Breath of the Wild-style grass shader

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unity-avatar-generation

A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.

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Unity-PivotBaking

Pivot baking in unity

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UnityARBlendShapes

Examples of how to use a scriptable object to setup blendshape mapping for ARKit Blendshapes

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UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

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URP_ShaderGraphCustomLighting

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

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URP_StylizedLitShader

Madumpa's URP Stylized Lit Shader Repository

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USD-Cookbook

USD Example Projects

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VfxBokeh

DoF particle sample for Unity VFX Graph

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VfxGraphTestbed2

My second testbed repository for Unity VFX Graph

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VR-Teleport-Rotation

A VR Sample Project with a built in teleport + rotation using Unity's OpenXR.

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zMayaTools

Various small tools for Maya

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