Hyun Seung Kim (artigee)

artigee

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Location:United States

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Hyun Seung Kim's repositories

AICommand

ChatGPT integration with Unity Editor

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AniPortrait

AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation

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AVeryComfyNerd

ComfyUI related stuff and things

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ComfyUI-LLaVA-Captioner

A ComfyUI extension for chatting with your images with LLaVA. Runs locally, no external services, no filter.

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ComfyUI-Workflows-ZHO

我的 ComfyUI 工作流合集 | My ComfyUI workflows collection

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Compute-Shaders-Fluid-Dynamic-

Fluid Simulation Implementation in Compute Shaders using Unity3D

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FastNoiseLite

Fast Portable Noise Library - C# C++ C Java(Script) HLSL GLSL

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GeometryNodes-Stylized-Scene-Generator

Generating stylized scenes using Blender and geometry nodes. including trees, rocks and landscape

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HoudiniHowtos

Houdini recipe files repository.

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IDE-3D

[SIGGRAPH Asia 2022] IDE-3D: Interactive Disentangled Editing For High-Resolution 3D-aware Portrait Synthesis

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KlakSpout

Spout plugin for Unity

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Lora-Training-in-Comfy

This custom node lets you train LoRA directly in ComfyUI!

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MeshApiExamples

Example project for Unity 2020.1 Mesh API improvements

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Milk_Instancer01

Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs

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open-project-1

Unity Open Project #1: Chop Chop

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PrimoToon

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

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RenderMeshTest

Unity sample / benchmark for RenderMesh API

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Sketch0822

A small procedural modeling project with Unity DXR path tracing

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stablediffusion-infinity

Outpainting with Stable Diffusion on an infinite canvas

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StickShow

Unity sample: GPU instancing with RenderMeshInstanced

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ta-study-2023-04

TA study April 2023

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TDComfyUI

TouchDesigner interface for ComfyUI

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texture-packer

Unity TexturePacker

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unity-tutorials

The code for Unity/C# tutorials I published in video format on YouTube (🇬🇧 + 🇫🇷).

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VatBaker

A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.

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