Antoine Fortin's repositories
UnrealMarching
Code and assets for ray marching in Unreal.
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
BulletUnity
Simp[e player and missile
cBufferAnimation
A tool to create custom display of code for Youtube video
CGCalc
A web based CG orientend calculator
CLC-UnityPipelineImplementation
A Follow Along code and note
ComputeBufferToGeometry
A little Unity project to demonstrate how to create basic geometry with Compute shader
ComputeShaderTemplate
A very easy to go, compute shader sandbox template in Unity
ComputeShaderTemplateUnity
A Template to mess around
DeepSteakTheGame
A Game about DeepSteak
demo-martin
Just a demo
GaylaxyNuke
A very simple particules generator for Nuke.
Grindulor
A cross platform granular synthesis plugin.
muskade
Muskade is a audio media manager to use along side your favorite daw, it can creates new audio ideas and midi blabkla
NatureOfCode
My code while reading and implementing the nature of code
Python-Nicolas
Syllabus for Nicolas
Rasterant
A little project to render stuff using rasterization-ish
sandbox
Everything creative in one place.
Shaders
Shaders because YO
SRC-3DViewer
Code to load and display 3d models
ThreeJSTemplate
A template for ThreeJS
Unity-RenderingPipeline
A scriptable pipeline in Unity.
UnityRenderingPipeline
A custom Unity rendering pipeline