Seungho Choi (anteaterho)

anteaterho

Geek Repo

Company:vi-nyl

Location:Korea

Home Page:www.choiseungho.com

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Seungho Choi's repositories

K4W2-Book

Kinect for Windows SDK v2の本のサンプルコードです

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BLUI

Rich HTML UI engine for UE4

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c4d_python

Cinema4D for Python

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corefx

This repo contains the .NET Core foundational libraries, called CoreFX. It includes classes for collections, file systems, console, XML, async and many others.

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Docs

Markdown documentation for Kinect for Windows

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EyeXforUE4

A plugin to enable Tobii EyeX functionality in Unreal Engine 4

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FreeIMU-Updates

IMU - FreeIMU Library Zero Drift, Altitude & LSM303 Heading Stability

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GitTest

UE4 Test

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GitTest2

Just Test UE4 Project

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machinelearninginaction

Source Code for the book: Machine Learning in Action published by Manning

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ofxTimeline

lightweight timeline tools for openFrameworks

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OpenCVForUnity

OpenCV For Unity (UntiyPlugin)

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opencvsharp

OpenCV wrapper for .NET Framework

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OpenGLSamples

Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)

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PS4EYECam

PlayStation 4 Camera driver implementation reference

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sculptgl

A WebGL sculpting stuff.

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Spout4Unity

Spout support for Unity3D

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The-Nature-of-Code

Repository for The Nature of Code book

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ue4-tutorials

Collection of Unreal 4 Tutorials & Experiments by Tom Looman

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UE4ToSpout

Sends desired render target texture to Spout if UE4 is running in OpenGL mode

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unity-lbm-fluid-simulation

Lattice Boltzmann Method (LBM) fluid simulation for Unity.

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unity-lbm-ink-simulation

Lattice Boltzmann Method (LBM) ink simulation for Unity.

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unity-osc-receiver

OSC Receiver for Unity

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UnityOSC

Open Sound Control (OSC) C# classes interface for the Unity3d game engine

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uProcessing

Processing for Unity (Processing like MonoBehaviour)

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usernormaltranslator

User Normal Translator is a clone for Blender of the Softimage plugin called "User Normal Translator". The goal of the script is to allow the artists to perform some operations on the custom normals in an easy way.

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