Seungho Choi's repositories
c4d_python
Cinema4D for Python
EyeXforUE4
A plugin to enable Tobii EyeX functionality in Unreal Engine 4
FreeIMU-Updates
IMU - FreeIMU Library Zero Drift, Altitude & LSM303 Heading Stability
GitTest2
Just Test UE4 Project
machinelearninginaction
Source Code for the book: Machine Learning in Action published by Manning
ofxTimeline
lightweight timeline tools for openFrameworks
OpenCVForUnity
OpenCV For Unity (UntiyPlugin)
opencvsharp
OpenCV wrapper for .NET Framework
OpenGLSamples
Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)
Spout4Unity
Spout support for Unity3D
The-Nature-of-Code
Repository for The Nature of Code book
ue4-tutorials
Collection of Unreal 4 Tutorials & Experiments by Tom Looman
UE4ToSpout
Sends desired render target texture to Spout if UE4 is running in OpenGL mode
unity-lbm-fluid-simulation
Lattice Boltzmann Method (LBM) fluid simulation for Unity.
unity-lbm-ink-simulation
Lattice Boltzmann Method (LBM) ink simulation for Unity.
unity-osc-receiver
OSC Receiver for Unity
uProcessing
Processing for Unity (Processing like MonoBehaviour)
usernormaltranslator
User Normal Translator is a clone for Blender of the Softimage plugin called "User Normal Translator". The goal of the script is to allow the artists to perform some operations on the custom normals in an easy way.