Anis HADJARI's starred repositories
NormalTextureProcessor
Analyze and convert normal textures
fun-with-computer-graphics
This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc.
Free-Certifications
A curated list of free courses & certifications.
unity-tailwindcss
Style Unity UIToolkit UI elements with Tailwind CSS syntax + Extra helper fonts and icons loading
Animated-Fluent-Emojis
All the Microsoft animated fluent emojis are available in one place and ready to use in your next project or README file.
Aircraft-Physics
Fixed wing aircraft physics for Unity
uRaymarchingExamples
Examples using uRaymarching (https://github.com/hecomi/uRaymarching)
common-3d-test-models
Repository containing common 3D test models in original format with original source if known and obj mesh
realtime-CSG-for-unity
Realtime-CSG, CSG level editor for Unity
UnityGPUVectorGraphics
Rendering vector graphics in Unity with the power of GPU.
PropertyTools
Custom controls for WPF: PropertyGrid, DataGrid, multi-select TreeView, ColorPicker and more
javascript-questions
A long list of (advanced) JavaScript questions, and their explanations :sparkles:
ui-shapes-kit
procedural shapes for Unity UI
Compute-Shaders-Fluid-Dynamic-
Fluid Simulation Implementation in Compute Shaders using Unity3D