alexr4 / Kino

A collection of custom post processing effects for Unity

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Kino

Kino is a collection of custom effects for Unity's Post Processing Stack.

System Requirements

  • Unity 2018.1 or later
  • Post Processing Stack v2

Effects

Currently Kino contains the following effects.

Streak

screenshot

Streak adds horizontally stretched bloom that roughly resembles anamorphic lens flares. Although it's neither physically correct nor energy conserving, it's handy to emphasize shininess of the scene in just a few clicks.

Recolor

screenshot

Recolor is a kind of false color effect that replaces image colors by mapping luminance to a given gradient. It also supports edge detection effect to add contour lines to the images.

Overlay

Overlay simply adds a color gradient to the final output of the post process. It's handy to widen the color spectrum of the output in a nearly subliminal level.

Isoline

gif

Isoline draws contour lines along a given axis. This is useful for creating a "laser scan" effect.

How To Use

Trying the demo project

If you know how to deal with Git submodules, clone this repository and do subdmoule init and submodule update in the repository. You can also use the --recursive option to automatically init & update submodules when cloning.

In case you don't prefer using Git submodules, download the project from the project zip file link. Then download and extract the following packages into the Packages directory in the project.

Using in your projects

Download and extract the package zip file. Move the extracted directory (Kino-upm) into the Packages directory in your project.

If you're using Git to manage your project, adding the upm branch of this repository as a submodule in the Packages directory is also a handy way to integrate it.

License

MIT

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A collection of custom post processing effects for Unity


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