Alexandre Rivaux's repositories
GLSL-Courses
GLSL course (to be completed)
Processing-GPUInstance
GPUInstance experiment using processing.org
CC2018-eartsup
Dossier regroupant l'ensemble des cours de creative coding bachelors Game/Animation Γ e-art sup. (Promo 2018)
datamoshing-GLSL
Quick experiments on datamoshing effect using GPU optical flow approach
CreateAnAnimatedPatternUsingGLSL
Repository for the course Create An Animated Pattern Using GLSL on Skillshare
Processing-GPUVoxelizer
Using GPU instance and Compute Shader to create a real-time voxelizer
Processing-GPGPUParticles
GPGPU Partciles simulation RnD
URPHDRP_DrawMeshInstancedIndirectExample
URP DrawMeshInstancedIndirect example using shadergraph
GenerativeIdentity-IESA
This repository gathers all references and examples made for the Generative Identity workshop at IESA
AdamPlaneReflection
Planar reflection effect from the Adam Interior Environment package.
DI-DataArt
Data Art Course β e-art sup
HdrpVatExample
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
IxD-Dataviz-21
Datavisualization course syllabus @campuslfi (2021)
jogl-compute-shaders-fireworks
Calculate particles with compute shaders (OpenGL 4.3)
NODE-TinyPNGBatcher
Simple tinypng batcher made with node.js
SkeletalGeometricEffects
Experiments on geometry shader instancing with skeletal animations