alexanderyyg's repositories

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Auto Import meshs and textures and combine them into an Acotor.

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DXRVoxelizer

DirectX 12 sample: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.

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faceswap

Non official project based on original /r/Deepfakes thread. Many thanks to him!

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d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

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D3DSamples

Direct3D feature samples

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entt

Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more

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GameDevelopmentToolset

A series of Houdini shelf tools that are geared towards game developers!

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ImpostorBaker

UE4 Plugin for generating Impostors for static meshes

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mptun

Multi-path Tunnel

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MVision

机器人视觉 移动机器人 VS-SLAM ORB-SLAM2 深度学习目标检测 yolov3 行为检测 opencv PCL 机器学习 无人驾驶

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MyDocument

自己的技术文档

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mypaint

MyPaint is a simple drawing and painting program that works well with Wacom-style graphics tablets.

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pymel

Model storage in maya

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UE4ShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

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UnrealEnginePython

Embed Python in Unreal Engine 4

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UnrealShadertoy

Unreal shader toy plugin

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vfxpipe

A generalized visual effects pipeline

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VoxelizerX12

DirectX 12 sample: real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.

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