Alexandre Larouche (alarouche)

alarouche

Geek Repo

Location:Québec, Canada

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Alexandre Larouche's repositories

asyncplusplus

Async++ concurrency framework for C++11

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CppAsync

async/await in vanilla C++11

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DtCraft

A High-performance Cluster Computing Engine

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flatbuffers

Memory Efficient Serialization Library

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libuv

Cross-platform asychronous I/O

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node

✨Node.js ✨

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v

Simple, fast, safe, compiled language for developing maintainable software. Supports translation from C and (soon) C++. Compiles itself in <1s.

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webglstudio.js

A full 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.

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abseil-cpp

Abseil Common Libraries (C++)

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continuable

C++14 asynchronous allocation aware futures (supporting then, exception handling, coroutines and connections)

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cpp-taskflow

Fast C++ Parallel Programming with Task Dependencies

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cppao

Automatically exported from code.google.com/p/cppao

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cppcoro

A library of C++ coroutine abstractions for the coroutines TS

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czrpc

Mirror of czrpc

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DiligentEngine

Master repository for Diligent Engine project

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electron-ipc-bus

An IPC bus for Electron.

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high-performance-cplusplus-profiler

Automatically exported from code.google.com/p/high-performance-cplusplus-profiler

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libaco

A blazing fast and lightweight C asymmetric coroutine library 💎 ⛅🚀⛅🌞

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MetaStuff

Code I use in my game for all serialization/deserialization/introspection stuff

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mio

Cross-platform header-only C++11 library for memory mapped file IO

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rpmalloc

Public domain cross platform lock free thread caching 32-byte aligned memory allocator implemented in C

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shinyprofiler

Automatically exported from code.google.com/p/shinyprofiler

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speedscope

🔬 A web-based viewer for sampling profiles

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sqlpp11

A type safe SQL template library for C++

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taichi

Physically based Computer Graphics Library

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tungsten

High performance physically based renderer in C++11

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zpp_bits

A lightweight C++20 serialization library

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