Alan (Alan-FGR)

Alan-FGR

Geek Repo

Location:Europe

Home Page:alangamedev.com

Twitter:@alangamedev

Github PK Tool:Github PK Tool


Organizations
NVIDIAGameWorks
SenitCorp

Alan's starred repositories

responsively-app

A modified web browser that helps in responsive web development. A web developer's must have dev-tool.

Language:JavaScriptLicense:AGPL-3.0Stargazers:22085Issues:141Issues:525

mold

Mold: A Modern Linker 🦠

developer

the first library to let you embed a developer agent in your own app!

Language:PythonLicense:MITStargazers:11738Issues:156Issues:89

U-2-Net

The code for our newly accepted paper in Pattern Recognition 2020: "U^2-Net: Going Deeper with Nested U-Structure for Salient Object Detection."

Language:PythonLicense:Apache-2.0Stargazers:8344Issues:141Issues:338

cppfront

A personal experimental C++ Syntax 2 -> Syntax 1 compiler

Language:C++License:NOASSERTIONStargazers:5267Issues:106Issues:650

Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

scriban

A fast, powerful, safe and lightweight scripting language and engine for .NET

Language:C#License:BSD-2-ClauseStargazers:3032Issues:68Issues:425

PhysX

NVIDIA PhysX SDK

Language:C++License:BSD-3-ClauseStargazers:2407Issues:44Issues:106

jab

C# Source Generator based dependency injection container implementation.

Language:C#License:MITStargazers:1023Issues:22Issues:59

Terathon-Math-Library

C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.

Language:C++License:MITStargazers:885Issues:21Issues:6

MathSharp

A vector and matrix library written in C# using hardware intrinsics

Language:C#License:MITStargazers:694Issues:28Issues:14

CCOSS

Cortex Command - Open Source under GNU AGPL v3 (no game data included)

Language:C++License:AGPL-3.0Stargazers:388Issues:23Issues:10

Vortice.Vulkan

Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc

Language:C#License:MITStargazers:268Issues:9Issues:22

sequentity

A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT

jitterphysics2

Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.

Language:C#License:MITStargazers:198Issues:6Issues:22

GafferCycles

Cycles for Gaffer

Language:C++License:BSD-3-ClauseStargazers:82Issues:12Issues:51

minECS

Minimal hackable C# ECS

Language:C#License:MITStargazers:72Issues:6Issues:2

shards

High-performance, multi-platform, type-safe programming language designed for visual & AI assisted development

Language:C++License:BSD-3-ClauseStargazers:63Issues:7Issues:219

Cirobb

A small 2D physics engine that explains the physics in videogames for educational use.

Language:CLicense:MITStargazers:44Issues:4Issues:0

Cullminator9000

The fastest culler ever

Language:C++Stargazers:33Issues:3Issues:0

NonCopyableAnalyzer

An analyzer for Non-Copyable structs.

Language:C#License:MITStargazers:29Issues:4Issues:14

SharpPhysX

Modern C# bindings for NVIDIA PhysX SDK 4

Language:C#License:MITStargazers:22Issues:7Issues:3

UnmanagedCollection

Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native (e.g. GPU buffers for pinvoked libs). NOTE: Development happens in the "dev" branch so "master" isn't polluted with projects and tests (in order to be usable as clean submodule). LICENSE: MIT

Language:C#Stargazers:18Issues:2Issues:0

leoncino

Cross platform .NET graphics library

Language:C#License:MITStargazers:13Issues:2Issues:0

Bigged

Testbed for 3D stuff. Bgfx + Imgui + Glm + Glfw + EnTT + DebugDrawing

Language:C++Stargazers:11Issues:2Issues:0

Cullminator2704

C# version of my Cullminator9000 culling library: https://github.com/Alan-FGR/Cullminator9000

Language:C#Stargazers:4Issues:2Issues:0

JustTheMD

Efortless web pages for your Markdown files in GitHub style without the clutter

Language:JavaScriptStargazers:4Issues:2Issues:0
Language:ZigLicense:MITStargazers:4Issues:3Issues:0

MassiveDynamics

Performant realtime 2D physics engine

Language:CStargazers:3Issues:1Issues:0