Yue Zhang's starred repositories

Mesh2Volume

Tools for converting mesh to signed distance field volume (Mesh2SDF)

Language:C++Stargazers:52Issues:0Issues:0

Bonxai

Fast, hierarchical, sparse Voxel Grid

Language:C++License:MPL-2.0Stargazers:650Issues:0Issues:0

vk_mini_path_tracer

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

Language:C++License:Apache-2.0Stargazers:1112Issues:0Issues:0

Vulkan

C++ examples for the Vulkan graphics API

Language:GLSLLicense:MITStargazers:10262Issues:0Issues:0

VulkanLearn

Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, screen space ambient occlusion, screen space reflection, depth of field, skeleton animation, etc

Language:C++License:MITStargazers:291Issues:0Issues:0

VulkanDemos

Vulkan demos and tutorials.

Language:C++License:MITStargazers:70Issues:0Issues:0

vulkan-guide

Introductory guide to vulkan.

Language:SCSSLicense:MITStargazers:930Issues:0Issues:0

Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

Language:C++License:MITStargazers:5848Issues:0Issues:0

MachineLearningNotes

My personal notes

Stargazers:1582Issues:0Issues:0

ste

3D graphics engine

Language:C++License:NOASSERTIONStargazers:49Issues:0Issues:0

C-C-

程序员相关电子书资料免费分享,欢迎关注个人微信公众号:编程与实战

Stargazers:4750Issues:0Issues:0

Vulkan-Samples

One stop solution for all Vulkan samples

Language:C++License:Apache-2.0Stargazers:4248Issues:0Issues:0

Vulkan-Guide

One stop shop for getting started with the Vulkan API

Language:MakefileLicense:CC-BY-4.0Stargazers:1910Issues:0Issues:0

vulkan_renderer

A toy renderer written in C using Vulkan to perform real-time ray tracing research.

Language:CLicense:GPL-3.0Stargazers:349Issues:0Issues:0

awesome-vulkan

Awesome Vulkan ecosystem

Stargazers:3298Issues:0Issues:0

RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

Language:C++License:BSD-3-ClauseStargazers:1252Issues:0Issues:0

vk_raytracing_tutorial_KHR

Ray tracing examples and tutorials using VK_KHR_ray_tracing

Language:C++License:Apache-2.0Stargazers:1369Issues:0Issues:0

GPU-Gems-Book-Source-Code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

Language:C++Stargazers:1038Issues:0Issues:0

GLSL-PathTracer

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

Language:C++License:MITStargazers:1829Issues:0Issues:0

weeker_raytracer

ray tracing implementations. started with Peter Shirley's v2 Ray Tracing In One Weekend

Language:C++Stargazers:49Issues:0Issues:0
Language:C++License:Apache-2.0Stargazers:457Issues:0Issues:0

nerf-pytorch

A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.

Language:PythonLicense:MITStargazers:5429Issues:0Issues:0

pytorch3d

PyTorch3D is FAIR's library of reusable components for deep learning with 3D data

Language:PythonLicense:NOASSERTIONStargazers:8718Issues:0Issues:0

PhySG

Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing

Language:PythonLicense:MITStargazers:221Issues:0Issues:0

brdf

BRDF Explorer

Language:C++License:NOASSERTIONStargazers:2093Issues:0Issues:0

cuda-samples

Samples for CUDA Developers which demonstrates features in CUDA Toolkit

Language:CLicense:NOASSERTIONStargazers:6228Issues:0Issues:0

Optix7Sandbox

Optix7 experiments

Language:C++License:UnlicenseStargazers:11Issues:0Issues:0

PBR-White-Paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

License:MITStargazers:1803Issues:0Issues:0

monte-carlo-ray-tracer

Physically based renderer with Path Tracing and Photon Mapping.

Language:C++License:MITStargazers:336Issues:0Issues:0

Coursera-ML-AndrewNg-Notes

吴恩达老师的机器学习课程个人笔记

Language:HTMLStargazers:31821Issues:0Issues:0