Andrew Han's repositories
jaye_and_the_hungry_sea
2D boating game created in Unity. Submission for the 2021 B&W Independent Game Jam.
andrew-unity-learning
shared repo for purposes of unity experimentation
AR-Block-Toppler
Augmented reality block destruction game, built using Unity and ARFoundation.
ar-exercises
ActiveRecord stretch exercises
AR_Shooter
Augmented reality shooter game, built with Unity and ARFoundation
Poseidon
Poseidon is a free and open source document automation service built on Django. It aims to provide a user-friendly method of automating the repetitive tasks associated with drafting complex documents.
too-many-penguins
Too Many Penguins! is an isometric arcade survival game involving building an island with your troop of penguin friends.
AR_Tutorial1
Unity project for the purpose of learning AR technologies
boom_blox_clone
A clone of the Wii game "Boom Blox", built in Unity.
game-programming-patterns
A collection of C# programming patterns implemented in the Unity game engine
git-lfs-test
Testing Git LFS Functionality
herding_game
Unity game built around an animal herding mechanic
katas
My answers to a collection of programming challenges and katas
material-ui-png
All material design icons in PNG format, last updated 9/16/2021/.
OpenGLApp
OpenGL App following the tutorial at learnopengl.com
patchwork
All the Git-it Workshop completers!
predictable
A contenteditable text editor with predictive typeahead, similar to Gmail's Smart Compose feature.
Project_TSS
A simple twin stick shooter implemented in Unity
ruby_connect_n_game
connect N game written in ruby
ruby_on_rails_tutorial
Implementation of official ruby on rails tutorial; July 1 2023
shader-learning-project
Repo for purposes of experimenting with shaders and the HLSL language
test-react-app
Test repo for purposes of experimenting with React
tool_development_practice
Learning project for practicing tools development in Unity