Ricardo Heath (Zephilinox)

Zephilinox

Geek Repo

Location:United Kingdom

Home Page:https://ricardoheath.co.uk

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Ricardo Heath's starred repositories

refined-github

:octocat: Browser extension that simplifies the GitHub interface and adds useful features

Language:TypeScriptLicense:MITStargazers:23772Issues:223Issues:3973

PowerDeleteSuite

Power Delete Suite for Reddit

gdsdecomp

Godot reverse engineering tools

Language:C++License:MITStargazers:1363Issues:34Issues:103

ALS-Refactored

Completely reworked and improved C++ version of Advanced Locomotion System V4.

Language:C++License:MITStargazers:893Issues:49Issues:163

limboai

LimboAI - Behavior Trees and State Machines for Godot 4

Language:C++License:MITStargazers:856Issues:10Issues:68

matchbox

Painless peer-to-peer WebRTC networking for rust wasm (and native!)

Language:RustLicense:Apache-2.0Stargazers:851Issues:14Issues:133

ggrs

GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!

Language:RustLicense:NOASSERTIONStargazers:501Issues:12Issues:39

godot-open-rts

Open Source RTS game made in Godot 4

Language:GDScriptLicense:MITStargazers:496Issues:12Issues:96

starship-olympics

A fast-paced local party game with starships that battle in a 2d top-down arena

Language:GDScriptLicense:NOASSERTIONStargazers:491Issues:13Issues:653

godot_debug_draw_3d

Draw 3D debug graphics and 2D overlays with this add-on.

Language:C++License:NOASSERTIONStargazers:404Issues:9Issues:34

VFX-sketchbook-Godot-4.x

A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.

Language:C++License:AGPL-3.0Stargazers:237Issues:29Issues:141

HardReferenceFinder

A free, open-source Unreal Engine editor plugin for identifying hard references in a blueprint graph.

Language:C++License:CC0-1.0Stargazers:166Issues:11Issues:1

godot-text_effects

Some RichTextLabel effects for use in the Godot game engine.

Language:GDScriptLicense:MITStargazers:159Issues:5Issues:2

godot-rapier-2d

Godot Rapier 2D – C++ Godot GDExtension that integrates the Rapier 2D physics engine

Language:C++License:MITStargazers:148Issues:1Issues:51

Godot-Navigation-Lite

Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh changes.

Language:C++License:NOASSERTIONStargazers:130Issues:14Issues:11

OnAllFronts-Public

UE5 MilSim FPS / RTS Game (formerly ProjectM)

Language:C++License:MITStargazers:109Issues:1Issues:967

network_synchronizer

Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.

Language:C++License:MITStargazers:86Issues:8Issues:15

SMN2

Character Movement Network Prediction easily accessible in UE5 Blueprints!

Language:C++License:MITStargazers:75Issues:3Issues:5

sand-slide

Fast falling sand game made within Godot and utilizing beta GDExtension features

Language:C++License:MITStargazers:71Issues:2Issues:1

libcolony

LibColony is a C++ (and JavaScript) library for task sheduling, perfect for colony simulation games like Rimworld or Dwarf Fortress. LibColony reduces the need for micromanagement, increases autonomy of colonists and prevents spirals of death. As a result the player can focus on planning rather than firefighting.

Language:C++License:MITStargazers:56Issues:4Issues:1

obsidian-discord-share

This plugin allows you to share your Obsidian Vault content to Discord using discord.js.

Language:TypeScriptLicense:MITStargazers:27Issues:2Issues:18

Reusable

Added, assasination stealth stuff, pick up and throw objects, useful for carrying boxes, barrels, people... various things and draggable UI with various other options

Language:GDScriptStargazers:18Issues:0Issues:0

TF.EX

Rollback netcode for TowerFall

Language:C#License:GPL-2.0Stargazers:14Issues:2Issues:33
Language:C++Stargazers:10Issues:0Issues:0

godot-pixel-destruction

Pixel-perfect sprite and collision destruction in Godot game engine.

Language:C#License:MITStargazers:8Issues:0Issues:0

Purpose-System

The repository represents my initial logical framework for an video game AI behavior selection system.

Language:C++License:GPL-2.0Stargazers:4Issues:1Issues:0

godot-ecs-fps

Demo project showcasing a Godot FPS controller implemented using an ECS architecture

Language:C#License:MITStargazers:3Issues:0Issues:0

GKScript

Blueprint to Python experiment

Language:C++License:NOASSERTIONStargazers:3Issues:0Issues:0

GASProjectTemplate

Taking the GameplayAbilitySystem and GASDocumentation to learn and create my own version

Language:C++Stargazers:3Issues:0Issues:0