Yusbro / Car-game.

A tiny game I made using raylib, C++

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Car-game.

A tiny game I made using raylib, C++. and I wrote a bunch of GLSL Shaders to give the game a "Tooney" look. Due to no renderpasses in Raylib, I had to manually change the shader of a material. It was tedious. but Macros made it a bit easier.

car-game2

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A tiny game I made using raylib, C++

License:MIT License


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Language:C++ 76.6%Language:C 23.1%Language:GLSL 0.3%Language:Makefile 0.0%