Ram's repositories
AinoBigBro
Config files for my GitHub profile.
000
Bigsy-BASIC-
stuff I do for my aino and bigsy.
Language:CMIT000
boids
a tiny boid stuff i made in C++
Language:C++000
Car-game.
A tiny game I made using raylib, C++
Language:C++MIT000
Curved-world
A tiny demo I made in c++ and raylib. experimenting with vertex shader, while trying to use some features in c++. not the cleanest code, but it works. so Im probably never gonna refactor it.
Language:C++MIT000
da-library-web
a tiny library stuff!. mhm
Language:HTMLMIT000
Fragment-shader-demo
BOOOOOOOPPPPP
Language:JavaScriptMIT000
OpenGl_Triangle
Ah. My first time using opengl with SDL ig.
Language:CMIT000
simple-raycaster
Just a simple raycaster I made in C.
Language:CMIT000
Some_stuff
some stuff which I used to draw bigsy on bigsy-basic
Language:CMIT000
sudoku_solver
kinda solves a sudoku problem using wave-function collapse.
Language:CMIT000
voxel-mesh-generator-gdscript
a tiny voxel-mesh generator script for godot.
Language:GDScriptMIT000
yu_boo_game_love
a tiny game-framework for lua.
Language:Lua000
Language:HTML000