Brian Whelan's repositories
Spelunky-Like
A Spelunky-Esque Terrain Generation System, Custom Character Controller and Inventory System in Unity
GithubExplorer
An ASP.NET Core based website for experimenting with the Github API (v3)
PDN-RemoveBG
A plugin for Paint.NET that interfaces with remove.bg
RoR2-Discord-RP
Risk of Rain 2 mod to introduce support for Discord Rich Presence
HTTPS-Proxy
A HTTP/S Proxy with WebSocket support and a web-management console
Arm-Assembly-Application-of-Convolution-Matrices
An Arm Assembly language program which contains a subroutine which will apply a 3x3 convolution matrix to a given image stored in memory
Arm-Assembly-Motion-Blur
An ARM assembly based subroutine which adds a motion blur effect to a provided image
FinalYearProject
Final Year Project
BangleApps
Bangle.js App Loader (and Apps)
Farseer-Physics-Demo
A sample game built using the Farseer Physics Engine, it itself a port of Box2d to C#
ForgeNetworkingRemastered
In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.
Lidgren-Server-Test
A barebones client-server system developed with the Lidgren Networking Library to familiarise myself with the library before implementing it into a Unity-based game
MusicMap
Music discovery through discrete math graphs
MVC-Prime-Number-Sieve
A Model-View-Controller based GUI for a prime number sieve I wrote as an assignment
Processing-Space-Invaders
A Space Invaders clone developed as part of an assignment for Programming Project. Extra features include powerups and a paticle system
Safe-Haven
SafeHaven is the AirBnB for natural disasters - developed as part of a group project on Computers and Society using ASP.NET MVC