WhelanB / Spelunky-Like

A Spelunky-Esque Terrain Generation System, Custom Character Controller and Inventory System in Unity

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Spelunky-Like

A Spelunky-Esque Terrain Generation System, Custom Character Controller and Inventory System in Unity

Features

  • Mesh-based chunked terrain system with Spelunky-style randomised room generation generated from PNGs
  • State-based character controller with animation, walk, jump, wall-hang support
  • Inventory system with usable items in a similar vein to those featured in games such as Minecraft (multiple uses, stacks, can be dropped/thrown and will pool near each other)
  • Tile-Entities which can be interacted with

Examples

Graphic Assets not included
World Generation

World Generation

Items

Pick Up Items

Using Items

Using Items

State-Based Character Controller

State-Based Character Controller

About

A Spelunky-Esque Terrain Generation System, Custom Character Controller and Inventory System in Unity

License:GNU General Public License v3.0


Languages

Language:C# 100.0%