WebGL-Map

WebGL-Map

Geek Repo

Central location for all official GLM repositories.

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WebGL-Map's repositories

Glm-Sponge

The WebGL-Map server endpoint for Sponge. This endpoint is intended to be compatible with SpongeVanilla and SpongeForge.

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glm-client

The client HTML / CSS and base plugin map code. Most client side maps should use this code base for interacting with plugins and the server.

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AtlasMaker

An application designed to extract assets from Minecraft and convert them to OpenGL data.

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glm-wasm

The primary repository for client side map rendering. This code can be written in any language but must be compiled to WebAssembly.

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bootstrap-material-design

Material design theme for Bootstrap 3 and 4

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Glm-Api

A global WebGL-Map java api.

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glm-client-base

The base library for the GLM client.

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Glm-Common

A repository for commonly used code across different Glm server side implementations.

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