WebGL-Map's repositories
Glm-Sponge
The WebGL-Map server endpoint for Sponge. This endpoint is intended to be compatible with SpongeVanilla and SpongeForge.
glm-client
The client HTML / CSS and base plugin map code. Most client side maps should use this code base for interacting with plugins and the server.
AtlasMaker
An application designed to extract assets from Minecraft and convert them to OpenGL data.
bootstrap-material-design
Material design theme for Bootstrap 3 and 4
glm-client-base
The base library for the GLM client.
Language:JavaScriptMIT000
Glm-Common
A repository for commonly used code across different Glm server side implementations.