zhujunjie's starred repositories

ZhuYanXue

整理的《朱颜血》小说

Stargazers:88Issues:0Issues:0

Easy-Virtual-Display

Effortlessly create virtual displays in Windows, capable of supporting various resolutions and refresh rates, suitable for remote control or graphics card spoofing.在win中轻松创建支持多种分辨率和刷新率的虚拟显示器,可用于远程控制或显卡欺骗。

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Sunshine

Self-hosted game stream host for Moonlight.

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xasset

提升你的生产力。

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TerrainToolSamples

Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.

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NodeGraphProcessor

Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!

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Unity-InterviewQuestion

Unity面试题总结,长期维护

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Real-Time-Rendering-4th-CN

《Real-Time Rendering 4th》 (RTR4) 中文翻译

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SimpleVertexPainter

A simple plugin for unity,to paint vertex color

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ue5-style-guide

An attempt to make Unreal Engine 4 projects more consistent

License:MITStargazers:5157Issues:0Issues:0

rasterizer

A state-of-the-art software occlusion culling system

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SRPLearn

Unity可编程渲染管线造轮子项目

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Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

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GPUDrivenTerrainLearn

A Unity Project used for Learning GPU Driven Terrain Render

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MyData

share my data

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Fast-Quadric-Mesh-Simplification

Mesh triangle reduction using quadrics

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UnityMeshSimplifier

Mesh simplification for Unity.

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litjson

JSON library for the .Net framework

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open-gpu-kernel-modules

NVIDIA Linux open GPU kernel module source

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Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

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plato

Plato is a unity extension skill system.The editor is somehow like the timeline editor.Feel free to use it.

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Tiny3D

A Small OpenGL Based Renderer

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UniMeshCombiner

Simple Unity Mesh Combine Tool

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unity-mesh-smoothing

Mesh smoothing algorithm for Unity.

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Mesh-Voxelization

Mesh voxelization in Unity

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

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Book-list-of-computational-geometry-and-computer-graphics

Must-read and classic books of computational geometry and computer graphics

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SabreCSG

Level design tools for Unity

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