Svetlana (Vulpinii)

Vulpinii

Geek Repo

Location:Europe

Home Page:vulpinii.github.io

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Svetlana's repositories

bezier_curve_editor

This program is a curve editor. It is based on BĂ©zier curves calculated with the method of Bernstein polynomials or the recursive method of Casteljau. You can load 5 different examples and change the position of the control points or create your own curve.

Language:C++License:GPL-3.0Stargazers:11Issues:1Issues:0

grass-tutorial_finalcode

Final code of the grass modeling tutorial. This program displays an expanse of windswept grass.

Language:C++License:GPL-3.0Stargazers:5Issues:1Issues:0

mesh_simplification

Visualization of mesh simplification using the partitioning (grid structure) or adaptive (octree structure) method.

Language:C++License:GPL-3.0Stargazers:5Issues:1Issues:0

skin-texture

Procedural skin texture with subsurface scattering and god rays post-process effect.

Language:C++License:GPL-3.0Stargazers:4Issues:1Issues:0

grass-tutorial_codebase

Code used as the basis for the grass modeling tutorial. This program displays stitches that serve as the basis for the blades of grass.

Language:C++License:GPL-3.0Stargazers:2Issues:1Issues:0

Vulpinii

Banner of a photograph by Ivan Kislov.

raytracer

Ray tracing project allowing to visualize a 3D scene and to calculate an image based on the rules of physics.

Language:CLicense:GPL-3.0Stargazers:0Issues:1Issues:0