Christopher Pugh (VirtuosoChris)

VirtuosoChris

Geek Repo

Company:Virtuoso Engine

Location:Orlando, FL

Home Page:https://github.com/VirtuosoChris

Github PK Tool:Github PK Tool

Christopher Pugh's starred repositories

ultimatevocalremovergui

GUI for a Vocal Remover that uses Deep Neural Networks.

Language:PythonLicense:MITStargazers:18307Issues:159Issues:1310

gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Language:PythonLicense:NOASSERTIONStargazers:14686Issues:118Issues:994

MonoGame

One framework for creating powerful cross-platform games.

Language:C#License:NOASSERTIONStargazers:11557Issues:466Issues:3679

VoxelSpace

Terrain rendering algorithm in less than 20 lines of code

usb-serial-for-android

Android USB host serial driver library for CDC, FTDI, Arduino and other devices.

Language:JavaLicense:MITStargazers:4922Issues:230Issues:533

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Language:C++License:Apache-2.0Stargazers:4823Issues:181Issues:180

Descent3

Descent 3 by Outrage Entertainment

Language:C++License:GPL-3.0Stargazers:2873Issues:39Issues:166

enet

ENet reliable UDP networking library

ozz-animation

Open source c++ skeletal animation library and toolset

Language:C++License:NOASSERTIONStargazers:2455Issues:98Issues:120

miniz

miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz

Language:C++License:MITStargazers:2220Issues:73Issues:198

twilio-python

A Python module for communicating with the Twilio API and generating TwiML.

Language:PythonLicense:MITStargazers:1857Issues:124Issues:313

UsbSerial

Usb serial controller for Android

Language:JavaLicense:MITStargazers:1821Issues:96Issues:286

RogueLegacy1

Rogue Legacy Source Code

Language:C#License:NOASSERTIONStargazers:1762Issues:0Issues:0

Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

Language:C#License:MITStargazers:1612Issues:72Issues:18

MonoGame.Extended

Extensions to make MonoGame more awesome

Language:C#License:NOASSERTIONStargazers:1440Issues:53Issues:509

im3d

Immediate mode rendering and 3d gizmos.

Language:C++License:MITStargazers:1210Issues:30Issues:46

unity-fracture

Fracture any mesh at runtime

Language:C#License:MITStargazers:1106Issues:25Issues:13

glsl-shaders

This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.

imrad

ImRAD is a GUI builder for the ImGui library

Language:C++License:GPL-3.0Stargazers:921Issues:12Issues:32

OpenFracture

Open source mesh slicing/fracturing utility for Unity

Language:C#License:MITStargazers:904Issues:18Issues:15

Cathode-Retro

A collection of shaders to emulate the display of an NTSC signal through a CRT TV

Language:HLSLLicense:MITStargazers:768Issues:7Issues:4

zpp_bits

A lightweight C++20 serialization and RPC library

Language:C++License:MITStargazers:747Issues:10Issues:85

PenumbraOverture

Penumbra: Overture is a first person horror game, using the HPL1 Engine.

Language:C++License:GPL-3.0Stargazers:531Issues:33Issues:4

nvdiffmodeling

Differentiable rasterization applied to 3D model simplification tasks

Language:PythonLicense:NOASSERTIONStargazers:463Issues:18Issues:35

glTF-Sample-Assets

To store all models and other assets related to glTF

amd_tootle

AMD Triangle Order Optimization Tool.

Language:C++License:MITStargazers:224Issues:47Issues:10

Inworld-Skyrim-Mod

Source Code of Skyrim's Inworld AI Mod. Contains C++, Papyrus and Typescript code

GPUSorting

State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Language:CudaLicense:NOASSERTIONStargazers:141Issues:3Issues:7

Unity-GPU-Driven-Pipeline

GPU Driven Pipeline study from GDC 2015 & GDC 2016

Language:C#Stargazers:109Issues:3Issues:0