chenjd / Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

chenjd/Render-Crowd-Of-Animated-Characters Issues