Unity-Harry / Unity-AssetPipeline-Presentation

Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018

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A Technical Deep-Dive into Unity's Asset Pipeline

This repo contains the Unity project presented at Develop Conference: 2018.

Topics Covered

  • Assets, Objects and Unity's importing pipeline
  • What .meta files are and how they work
  • How asset references and dependancies are represented
  • What the Library/metadata folder is for
  • How scenes are composed and can be inspected

Instructions

  1. Make sure the game window has a resolution of 1920 x 1080
  2. Double click on the AssetDatabase-Talk/AssetDatabase-Talk asset (This will open the presentation window)
  3. In the presentation window press the "> B" button to start the presentation from the beginning
  4. Anytime you see a slide that mentions an api try clicking on Assets within the project for an interactive look at the api results

What's this presentation made with?

This presentation is made with the Unity Presentation project

Version

This project has been tested against Unity 2018.1.4f1 and 2018.2.0f2

Questions?

Please feel free to ask me on twitter

About

Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018


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Language:C# 100.0%