A Collection of Incredibly Useful Nodes for Geometry Nodes - Blender 4.1 (Beta)
π‘ Introduction:
T3D GN Presets contains Node groups for Geometry Nodes, which include Deformers, Fields, UV, Utilities, and much more for free!
This is an essential component of an artistβs toolkit, enabling users to combine multiple nodes with endless possibilities in non-destructive workflows with existing Blender tools.
πͺ Release Notes:
T3D-GN-Presets (v1.4.0) to be released on 11.03.2024
For Blender 4.0 & below, check out the latest releases here
Seamless Vector does not require inputs for Translation anymore.
Deformer
Deformers no longer support direct input of instances. The "Realize Instance" node must now be used prior to applying deformers. (510b7d1). Deformers as Assets no longer exist. (074b970)
π¨ Depreciated Features:
Removed Shade Auto Smooth as a replacement for the built-in node.
Replaced Transform Position with Vector Mapping, expected the same behavior (07b67e8).
πͺ Compatibility
Make sure to have a supported Blender version and the corresponding addon version.
Nodes with a Rotation socket are not compatible with Blender versions 4.0 and below.
Deformer assets will work as expected.
Depreciate nodes may still function as expected. Nodes modified by the user will remain modified. Changes in newer addon versions are not useful for files migrated from Blender 4.0 and below, as nodes are only appended, not linked.
The nodes that come with the addon are regular node groups; they do not include any additional code or provide new functionality to existing ones.
In case of any missing data blocks, raise an issue here.
π― Development
Developments are happening regularly regarding bug fixes, and support for every upcoming Blender Release
Contributions are always welcomed!
π» Bug Reports
Bug reports are always welcomed in the form of reports or suggestions.
Suggestions can be included with brief explanations of usability.