TH7903's repositories

CrazyCar

网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis;后台为Vue + Element;游戏端采用QFramework框架,支持KCP和WebSocket网络(商用级)

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duelyst

Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.

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Fancy-Text

A tag-based text animation system for Unity's TextMeshPro plugin

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GithubDesktopZhTool

Github Desktop 汉化工具 支持 Windows Mac Linux

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hybridclr_addressable

开箱即用的商业游戏框架,集成了主流的开发工具。将主流的GameFramework修改,支持Addressable和AssetBundle,已完善打包工具和流程。

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daily_morning

Wechat Msg Test

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JFramework

This is JFramework.

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MCC

Multiview Compressive Coding for 3D Reconstruction

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MediaPipeUnityPlugin

Unity plugin to run MediaPipe graphs

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MyBox

MyBox is a set of attributes, tools and extensions for Unity

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NetGameExample

Example simple game with LiteNetLib (work in progress)

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Netly

Netly is a open source socket library for c# (C-Sharp). It facilitates the use of socket (UDP and TCP, Client and Server) with which it is compatible (Android, iOS, macOS, Linux, Windows, ...) as long as it is compiled with its destination.

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nvjob-boids

#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.

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Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

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segment-anything

The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.

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StarForce_HybridCLR

使用 HybridCLR 对 StarForce 实现游戏逻辑热更新。

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TMPro-Player

基于 TextMeshPro 的自定义富文本标签插件 Custom Rich Text Tag Plugin Based on TextMeshPro

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UE5-Dream

UE5Dream - Local version

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UE_TAPython_Plugin_Release

Release page for UE TAPython Plugin

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Unity-Async-UIFrame

简单易用的Unity异步UI框架。 足够轻量,无第三方依赖。 兼容多种资源管理系统(Addressable、YooAssets等)。支持使用HybridCLR热更新。 支持自动引用。 支持对UI面板的销毁控制,使内存优化更方便。 支持子UI,子子UI,子子子UI......

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Unity_URP_DepthMapShader

This a Unity URP shader for use DepthShader to make 2d pic having 3d view

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UnityTableExcel

It is very simple to use table controls and Excel import and export in unity, as well as various controls with good system style 在unity中非常简单的使用表格控件和Excel导入导出,还有封装好的系统风格的各种控件

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UTC_ShaderLibrary

Easily create Unreal Engine 5 Master Materials

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