Wang Kai's repositories
Urho3DCMakeTest
Testing CMake for Urho3D
Urho3D-Blender
Blender to Urho3D mesh exporter
clang-format-urho
The .clang-format I use for Urho3D
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
blender-xray
STALKER (aka xray-engine) import/export plugin for Blender 3D
BlueshiftEngine
Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.
cpp-ipc
C++ IPC Library: A high-performance inter-process communication using shared memory on Linux/Windows.
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
easy_profiler
Lightweight profiler library for c++
fx-gltf
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
kengine
The Koala engine is a type-safe and self-documenting implementation of an Entity-Component-System (ECS), with a focus on runtime extensibility and compile-time type safety and clarity.
portable-file-dialogs
Portable GUI dialogs library, C++11, single-header
rbfx-tasks
Subsystem and sample demonstrating building logic using coroutines (fibers).
rime-wubi86-jidian
86五笔极点码表 for 鼠须管(macOs)、小狼毫(Windows)、中州韵(Ubuntu)
tinygltf
Header only C++11 tiny glTF 2.0 library
wubi-dict-editor
五笔码表助手 for Rime ( Windows、macOS、Ubuntu ) base on electron