Giters
Sookhaal
/
auri_maya_rigging
Maya rigging scripts to be used with Auri
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Stargazers:
11
Watchers:
3
Issues:
46
Forks:
3
Sookhaal/auri_maya_rigging Issues
Fix an issue between foot and leg module
Updated
6 years ago
mettre les switch ik/fk en boolean sur les one_chain_type
Updated
6 years ago
Add a back_leg module
Closed
6 years ago
explore the ikSpringSolver option for quadruped_legs
Closed
6 years ago
Comments count
1
issue with the pole vector of the quadruped_legs modules
Closed
6 years ago
Comments count
3
Upgrade pole_vector for quadruped_leg modules
Closed
6 years ago
add tail module
Updated
6 years ago
Upgrade arm and leg modules with deroll and fullroll twist
Closed
6 years ago
Upgrade raz_ctrl to arm module
Closed
6 years ago
add a 90degree offset (jointOrient) to the thumb's metacarpus Y axis on hand module
Closed
6 years ago
add ik and roll to hand module
Closed
6 years ago
separate the how_many_jnt param for the deformation chain for each segment of the limb in arm and leg modules
Closed
6 years ago
voir pour réduire l'influence de la rotation de la tête sur le bas du coup dans le module neck
Closed
6 years ago
issue with raz_fk ctrl (one_chain_ik_type)
Closed
6 years ago
find out why there is an offset between guides and rig when add clavicle to local_spaces on arm module
Updated
7 years ago
complete 3_chain_ik_type rigs in arm and leg modules
Updated
7 years ago
Add clamp on rotate value of the ankle when knee is near 0, on quadruped_leg modules
Closed
7 years ago
create a quick_select_set for all the _SKN jnts
Closed
7 years ago
Add constraint to pole vector and active twist for the leg
Closed
7 years ago
Update hand module for mechanics
Updated
7 years ago
Save guides transform in model.
Updated
7 years ago
Add all the parameters of each modules as extra attr
Closed
7 years ago
Upgrade hand module, need more adaptability for fingers
Closed
7 years ago
create arm and leg modules with only one jnt chain
Closed
7 years ago
Comments count
1
find a better way to RAZ the ctrls of the leg.
Closed
7 years ago
change the way to calculate the scale of the spline
Closed
7 years ago
Comments count
1
add pelvis control
Closed
7 years ago
Comments count
1
Fix ik rotation issue on splines modules
Closed
7 years ago
Comments count
1
Fix issue when rebuild only hands or foot
Closed
7 years ago
Comments count
1
issue with leg module, ik position reset when switching local space or reloading the scene
Closed
7 years ago
Comments count
2
Issue with curves guides when rebuilded
Closed
7 years ago
Comments count
1
Replace curve ctrls by jnts ctrls.
Closed
7 years ago
Comments count
1
keep Y axis as forward axis for every modules
Closed
7 years ago
Comments count
1
add wordspaces on arm and leg modules
Closed
7 years ago
Comments count
1
Add clavicule jnt and ctrl to arm and leg scripts
Closed
7 years ago
Comments count
1
create guide's planes at prebuild for leg and arm script
Closed
7 years ago
Comments count
1
fix raz orientation issue in leg script
Closed
7 years ago
Comments count
1
Add Ik to neck module
Closed
7 years ago
Comments count
1
use tan as cv in spline module
Closed
7 years ago
Comments count
1
Rebuild CTRL button.
Updated
7 years ago
Add possibility to rebuild only one module
Updated
7 years ago
Add controller's size parameter in every modules.
Updated
7 years ago
Problem when curve guides are scaled
Closed
7 years ago
Comments count
1
Spread option on hand script must not move the middle finger
Closed
7 years ago
Comments count
1
issue with phalanges orientations
Closed
7 years ago
Comments count
1
issue with the leg ik_ctrl Scale
Closed
7 years ago
Comments count
1