Snowapril's repositories
String-Obfuscator-In-Compile-Time
C++ Header only string obfuscator library using metaprogramming. Affine Cipher technique is used for encryption and decryption.
Procedural-Terrain-Estimator
Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend map which are generated in front of this stage, render high quality terrain with OpenGL
Deformable-Snow-Simulation
Deformable snow simulation using opengl. motivated by red-dead-redemption2.
IndieRenderer
Indie Rendering Engine using Modern OpenGL and C++
ToonEngine
This is a simple game engine with cartoon rendering.
apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Arduino-Term-Project
아두이노 텀 프로젝트
fluid-engine-dev
Fluid simulation engine for computer graphics applications
Marp-Slide-Templates
My own templare for marp (https://yhatt.github.io/marp/)
pbsproject
SPH Fluid Simulation - Semester Project for Physically Based Simulation Class 2015 ETHZ
PNU-embedded-system
2019 부산대학교 3-2 임베디드시스템설계및실험
raymarching-workshop
An Introduction to Raymarching
utilForever
My Github Profile
VoxelConeTracingGI
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
WEB_CodeSquare_AmongUs
군 복무중인 개발자를 위한 국방망용 통합 개발 플랫폼