Simron Thapa's repositories
physics-for-javascript-games-animation-simulations
Source code for 'Physics for JavaScript Games, Animation, and Simulations' by Adrian Dobre and Dev Ramtal
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examples
Examples for the OpenGL Red Book
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GPU-path-tracing-tutorial-3
The code in this tutorial implements a BVH acceleration structure
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WebGL-Fluid
Interactive Realtime WebGL-Fluid
SimpleSocketConnection
Simple socket connections in iOS
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