SetoKaiba's starred repositories

996.ICU

Repo for counting stars and contributing. Press F to pay respect to glorious developers.

License:NOASSERTIONStargazers:269620Issues:4222Issues:0

DeepLearning-500-questions

深度学习500问,以问答形式对常用的概率知识、线性代数、机器学习、深度学习、计算机视觉等热点问题进行阐述,以帮助自己及有需要的读者。 全书分为18个章节,50余万字。由于水平有限,书中不妥之处恳请广大读者批评指正。 未完待续............ 如有意合作,联系scutjy2015@163.com 版权所有,违权必究 Tan 2018.06

Language:JavaScriptLicense:GPL-3.0Stargazers:54084Issues:2256Issues:188

libpku

贵校课程资料民间整理

pumpkin-book

《机器学习》(西瓜书)公式详解

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Language:C#License:NOASSERTIONStargazers:16798Issues:554Issues:2894

UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Language:C#License:MITStargazers:3184Issues:88Issues:75

simulator

A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles

Language:C#License:NOASSERTIONStargazers:2255Issues:84Issues:2104

NaughtyWaterBuoyancy

Water Buoyancy Simulation for Unity

Language:C#License:MITStargazers:913Issues:30Issues:4

NotchSolution

A set of components and tools to solve notched/cutout phones layout problems for Unity.

Language:C#License:MITStargazers:666Issues:26Issues:46

MRLightingTools-Unity

A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.

Language:C#License:MITStargazers:187Issues:12Issues:12

StyleGAN-Keras

StyleGAN made with Keras

Language:PythonLicense:MITStargazers:168Issues:10Issues:13

ECS-Octree

Unity ECS based octree.

VectorFields

Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.

Language:PythonLicense:MITStargazers:140Issues:9Issues:4

mcs-ICodeCompiler

Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.

Language:C#License:NOASSERTIONStargazers:137Issues:22Issues:14

OpenTerminal

Open Terminal for Unity3D. execute your commands in runtime!

CSharp-Interpreter-for-Unity-3D

C# Interpreter Console for Unity 3D

Language:C#License:MITStargazers:55Issues:4Issues:0

Barracuda-PoseNet

PoseNet Using Unity MLAgents Barracuda Engine

Language:C#License:BSD-3-ClauseStargazers:34Issues:6Issues:7

structured-volume-sampling

A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity

Language:C#License:MITStargazers:31Issues:4Issues:0

ECS-Phyllotaxis

Learning ECS - 100k Cubes in Phyllotaxis pattern

Language:C#Stargazers:19Issues:4Issues:0

SemanticMergeDelphi

Pascal parser for PlasticSCM SemanticMerge tool

SemanticMergeScalaPlugin

An open source plugin to Codice Software's Plastic SCM, Semantic Merge and GMaster commercial products.

Language:ScalaLicense:MITStargazers:10Issues:4Issues:0

SemanticMergeFSharpPlugin

Open source plugin to allow Codice's commercial Semantic Merge product to handle FSharp. Unsupported proof-of-concept, it has a very long way to go before it covers the full F# grammar, it has at least one known bug and you'll have to figure out how to deploy it.

Language:F#Stargazers:7Issues:3Issues:0

SemanticMergePythonPlugin

Python parser for PlasticSCM SemanticMerge tool

Language:PythonLicense:MITStargazers:4Issues:1Issues:0

SemanticMergePerl

External Perl parser plugin for PlasticSCM's Semantic Merge tool

Language:PerlStargazers:2Issues:0Issues:0

SemanticMergeGO

GO external parser for SemanticMerge

semanticmerge-swift-parser

An attempt to write a custom parser for Semantic Merge so it can handle the Swift programming language

Language:SwiftLicense:MITStargazers:2Issues:0Issues:0