SetoKaiba's starred repositories
DeepLearning-500-questions
深度学习500问,以问答形式对常用的概率知识、线性代数、机器学习、深度学习、计算机视觉等热点问题进行阐述,以帮助自己及有需要的读者。 全书分为18个章节,50余万字。由于水平有限,书中不妥之处恳请广大读者批评指正。 未完待续............ 如有意合作,联系scutjy2015@163.com 版权所有,违权必究 Tan 2018.06
pumpkin-book
《机器学习》(西瓜书)公式详解
NaughtyWaterBuoyancy
Water Buoyancy Simulation for Unity
NotchSolution
A set of components and tools to solve notched/cutout phones layout problems for Unity.
MRLightingTools-Unity
A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
StyleGAN-Keras
StyleGAN made with Keras
ECS-Octree
Unity ECS based octree.
VectorFields
Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.
mcs-ICodeCompiler
Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.
OpenTerminal
Open Terminal for Unity3D. execute your commands in runtime!
CSharp-Interpreter-for-Unity-3D
C# Interpreter Console for Unity 3D
Barracuda-PoseNet
PoseNet Using Unity MLAgents Barracuda Engine
structured-volume-sampling
A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity
ECS-Phyllotaxis
Learning ECS - 100k Cubes in Phyllotaxis pattern
SemanticMergeDelphi
Pascal parser for PlasticSCM SemanticMerge tool
SemanticMergeScalaPlugin
An open source plugin to Codice Software's Plastic SCM, Semantic Merge and GMaster commercial products.
SemanticMergeFSharpPlugin
Open source plugin to allow Codice's commercial Semantic Merge product to handle FSharp. Unsupported proof-of-concept, it has a very long way to go before it covers the full F# grammar, it has at least one known bug and you'll have to figure out how to deploy it.
SemanticMergePythonPlugin
Python parser for PlasticSCM SemanticMerge tool
SemanticMergePerl
External Perl parser plugin for PlasticSCM's Semantic Merge tool
SemanticMergeGO
GO external parser for SemanticMerge
semanticmerge-swift-parser
An attempt to write a custom parser for Semantic Merge so it can handle the Swift programming language