Michele (ScrappyCocco)

ScrappyCocco

Geek Repo

Company:Milestone - Racing Videogames

Location:Italy

Twitter:@mikyrove

Github PK Tool:Github PK Tool


Organizations
CRYTEK
EpicGames
NVIDIAGameWorks

Michele's starred repositories

PowerToys

Windows system utilities to maximize productivity

godot

Godot Engine – Multi-platform 2D and 3D game engine

drawio-desktop

Official electron build of draw.io

Language:JavaScriptLicense:Apache-2.0Stargazers:49899Issues:532Issues:1459

HandBrake

HandBrake's main development repository

Language:CLicense:NOASSERTIONStargazers:17355Issues:284Issues:4636

OpenRCT2

An open source re-implementation of RollerCoaster Tycoon 2 🎢

Language:C++License:GPL-3.0Stargazers:13320Issues:202Issues:12431

dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine

openage

Free (as in freedom) open source clone of the Age of Empires II engine 🚀

Language:PythonLicense:NOASSERTIONStargazers:12659Issues:399Issues:686

carla

Open-source simulator for autonomous driving research.

entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

renderdoc

RenderDoc is a stand-alone graphics debugging tool.

openmoonray

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

Language:CMakeLicense:Apache-2.0Stargazers:4283Issues:69Issues:78

VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

vscode-pets

Adds playful pets 🦀🐱🐶 in your VS Code window

Language:TypeScriptLicense:MITStargazers:2188Issues:10Issues:308

ALS-Community

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes

Language:C++License:NOASSERTIONStargazers:2133Issues:96Issues:190

enkiTS

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

Language:C++License:ZlibStargazers:1734Issues:60Issues:85

vulkan-diagrams

Diagrams showing relationships between Vulkan objects and how they're used.

splitscreenme-nucleus

Nucleus Co-op is an application that starts multiple instances of a game for split-screen multiplayer gaming!

Language:C#License:GPL-3.0Stargazers:868Issues:15Issues:33

TressFX

DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur

Language:C++License:MITStargazers:788Issues:76Issues:39

MassSample

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.

Language:C++License:MITStargazers:727Issues:30Issues:55

mcedit2

MCEdit 2.0 - World Editor for Minecraft.

Language:PythonLicense:NOASSERTIONStargazers:691Issues:61Issues:0

DirectX-Headers

Official DirectX headers available under an open source license

Blast

A modular destruction SDK designed for performance and flexibility, replacing APEX destruction

Language:C++License:NOASSERTIONStargazers:396Issues:54Issues:0

cosmoscout-vr

:milky_way: A virtual universe which lets you explore, analyze and present huge planetary datasets and large simulation data in real-time.

Language:C++License:NOASSERTIONStargazers:351Issues:15Issues:116

vc-ue-extensions

Components for integration between Visual Studio and Unreal Engine.

Language:C++License:NOASSERTIONStargazers:309Issues:12Issues:0

RoboLeague

A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.

Language:C#License:NOASSERTIONStargazers:298Issues:18Issues:2

ArthursAudioBPs

UE4 project with various examples of audio-related stuff like visualizers, generators etc.

RealTimeStochasticLightcuts

Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts

Language:C++License:NOASSERTIONStargazers:122Issues:7Issues:4

Vermintide-2-Source-Code

Decompiled scripts from Warhammer: Vermintide 2.