Sergey (SKoptew)

SKoptew

Geek Repo

Company:New Cloud Technologies

Location:Russia, Moscow

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Sergey's repositories

Pcx

Point cloud importer & renderer for Unity

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ComputeShaderRaytracer

Simle raytracer, running on GPU with ComputeShader (Unity engine used as scene editor)

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CustomRenderingPipeline

Custom rendering pipeline based on Unity/SRP, inspired by CatlikeCoding tutorials

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DXR-Rendering-Unity

DXR rendering playground implemented as fullscreen post-processing effect for built-in Unity rendering pipeline

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gjg

go jump golang

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GoTracing101

Raytracer written in Golang

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graphics-developer-roadmap

roadmap to becoming a graphics developer

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ImageFourierTransform

Several C++ implementations of 2D FT: brute-force, Cooley–Tukey FFT (recursive and no-recursive), Stockham FFT.

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RayTracing101

Simple path tracer inspired by "ray tracing in one weekend" series

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LeetcodeCS

My sulitions for Leetcode.com questions, organized in one C# project

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peg

Peg, Parsing Expression Grammar, is an implementation of a Packrat parser generator.

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SimpleDxrPathTracer

Simple DXR powered PathTracer in Unity

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