Ryan Nielson (RyanNielson)

RyanNielson

Geek Repo

Company:@thinkific

Location:Halifax, Nova Scotia, Canada

Home Page:http://nielson.dev

Github PK Tool:Github PK Tool


Organizations
thinkific

Ryan Nielson's starred repositories

tauri

Build smaller, faster, and more secure desktop applications with a web frontend.

Language:RustLicense:Apache-2.0Stargazers:78608Issues:492Issues:4000

lazygit

simple terminal UI for git commands

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:Apache-2.0Stargazers:33001Issues:288Issues:4778

cli

tea: run anything

Language:TypeScriptLicense:Apache-2.0Stargazers:7369Issues:76Issues:291

devbox

Instant, easy, and predictable development environments

Language:GoLicense:Apache-2.0Stargazers:7320Issues:34Issues:460

rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Language:RustLicense:Apache-2.0Stargazers:7029Issues:90Issues:405

ggez

Rust library to create a Good Game Easily

Language:RustLicense:MITStargazers:4143Issues:56Issues:741

GASDocumentation

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

Language:C++License:MITStargazers:3950Issues:128Issues:88

ActionRoguelike

Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University

httpoison

Yet Another HTTP client for Elixir powered by hackney

Language:ElixirLicense:MITStargazers:2213Issues:26Issues:264

local_time

Rails engine for cache-friendly, client-side local time

Language:CoffeeScriptLicense:MITStargazers:1882Issues:47Issues:78

sidekiq-cron

Scheduler / Cron for Sidekiq jobs

Language:RubyLicense:MITStargazers:1824Issues:24Issues:242

Ultimate-2D-Controller

A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc

Language:C#License:MITStargazers:1736Issues:27Issues:18

rodauth

Ruby's Most Advanced Authentication Framework

Language:RubyLicense:MITStargazers:1634Issues:28Issues:68

authentication-zero

An authentication system generator for Rails applications.

Language:RubyLicense:MITStargazers:1408Issues:17Issues:87

pg_search

pg_search builds ActiveRecord named scopes that take advantage of PostgreSQL’s full text search

Language:RubyLicense:MITStargazers:1243Issues:9Issues:355

phlex

A framework for building object-oriented views in Ruby.

Language:RubyLicense:MITStargazers:728Issues:10Issues:109

DefaultEcs

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

Language:C#License:MIT-0Stargazers:641Issues:27Issues:155

physfs

A portable, flexible file i/o abstraction.

Language:CLicense:ZlibStargazers:498Issues:18Issues:52

crunch

Command line texture packer created for Celeste.

Language:C++License:NOASSERTIONStargazers:292Issues:8Issues:6

SharpFont

Cross-platform FreeType bindings for .NET - Need maintainer

Language:C#License:NOASSERTIONStargazers:285Issues:23Issues:100

Lib-Pico8

A Pico-8 library of useful common functions.

Language:LuaLicense:UnlicenseStargazers:176Issues:12Issues:2

veil

Simple passwordless authentication for your Phoenix apps

Language:ElixirLicense:MITStargazers:165Issues:4Issues:16

SpelunkyClassicHD

A modified version of Derek Yu's game Spelunky Classic.

Language:Game Maker LanguageLicense:NOASSERTIONStargazers:156Issues:10Issues:16

MonocleEngineMirror

Monocle Engine Mirror. Same engine used in TowerFall and Celeste

Language:C#Stargazers:91Issues:2Issues:0

SimpleECS

Probably the simplest to use ECS for C#

Language:C#License:MITStargazers:68Issues:4Issues:7

pico8-ls

PICO-8 Language Server

Language:TypeScriptLicense:MITStargazers:62Issues:3Issues:51

Otter

2d game making framework built on top of SFML.Net

Language:C#License:MITStargazers:53Issues:7Issues:5

pecs

Entity Component System (ECS) for PICO-8 & Picotron

Language:LuaLicense:MITStargazers:50Issues:7Issues:0

MonocleEngineDemo

A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.

Language:C#Stargazers:29Issues:2Issues:0