Ryan Chang's starred repositories
PlayFabForRoblox
🕹️ An automatically generated and statically typed PlayFab SDK for Roblox and Luau.
Raycast-Projectile-System
Raycast Projectile System is a system I created to render smooth projectiles using raycasting and a physics algorithm.
Dungeon-Generation-Service
I created the Dungeon Generation Service to semi-procedurally generate dungeon layouts in my games.
ProstoreV2
Prostore v2
Mob-Pathfinding-Service
Mob Pathfinding Service is a service I created to handle large amounts of AI mobs with OOP implementation.
Revolving-Objects-Demo
This demo is a personal project made to show my understanding of Mathematical Functions, Prototype-Based Classes, Object-Oriented Programming, and Single Script Architecture.