Rudra Nil Basu (RudraNilBasu)

RudraNilBasu

Geek Repo

Company:@interviewstreet

Location:Kolkata

Home Page:rudranilbasu.github.io

Twitter:@RudraNilBasu

Github PK Tool:Github PK Tool


Organizations
BytesClub
EpicGames
PhoenixRRDS
PriZmStudio

Rudra Nil Basu's starred repositories

tinyrenderer

A brief computer graphics / rendering course

Language:C++License:NOASSERTIONStargazers:19752Issues:422Issues:126

nitter

Alternative Twitter front-end

Language:NimLicense:AGPL-3.0Stargazers:9724Issues:125Issues:929

lite

A lightweight text editor written in Lua

olive.c

Simple 2D Graphics Library for C

refterm

Reference monospace terminal renderer

Language:CLicense:GPL-2.0Stargazers:1539Issues:33Issues:0

lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

Language:C++License:MITStargazers:1333Issues:37Issues:14

AndroidSDK

🐳 Full-fledged Android SDK Docker Image

Language:DockerfileLicense:Apache-2.0Stargazers:1206Issues:31Issues:51

EtherealEngine

C++ Game Engine and Editor

Language:C++License:BSD-2-ClauseStargazers:956Issues:85Issues:30

nebula

Nebula is an open-source and free-to-use modern C++ game engine.

Language:C++License:NOASSERTIONStargazers:871Issues:17Issues:43

GravityEngine

my dx12 playground

Arcane-Engine

3D C/C++ Game Engine - Created By Brady Jessup

Language:C++License:MITStargazers:514Issues:26Issues:18

Atrc

My path tracer

Language:C++License:MITStargazers:512Issues:13Issues:28

dada

I speak only of myself since I do not wish to convince, I have no right to drag others into my river, I oblige no one to follow me and everybody practices his art in his own way.

Language:JavaScriptLicense:Apache-2.0Stargazers:438Issues:11Issues:91

D3D12_Research

Personal hobby project to experiment with various rendering techniques.

Language:C++License:MITStargazers:391Issues:4Issues:2

FlyCube

Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.

Language:C++License:MITStargazers:364Issues:4Issues:10

Jai-Community-Library

Tutorials and Cheatsheet for Jai, written by its community

MoravaEngine

2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.

Language:C++License:Apache-2.0Stargazers:295Issues:16Issues:3

theos

The Operating System

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piff

Simple File Diff Tool in Python

Language:PythonLicense:MITStargazers:52Issues:2Issues:0

TR-Rando

Tomb Raider Game Randomizer

Language:C#License:MITStargazers:47Issues:9Issues:427

SimplyRend

A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.

Language:C++License:NOASSERTIONStargazers:34Issues:3Issues:1

rust-pdf-hacking

Just some experiments with parsing PDF using Rust with minimal dependencies

Language:RustLicense:MITStargazers:24Issues:2Issues:1

jai-csv

Tiny CSV module for Jai

License:MITStargazers:9Issues:2Issues:0

arena_research

arena_research

Language:CStargazers:3Issues:0Issues:0

schwarzschild_raytracer

Real-time Schwarzschild raytracer with first-person shooter-like camera movement

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