Roman Zhuravlev's repositories
FixedPoint-Sharp
Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)
Entitas-Sync-Framework
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Endless-Runner-Entitas-ECS
Runner template for Unity
Frame-Number-Sync
Keeps time in sync between server and client.
Match-Line-Entitas-ECS
Match Line template for Unity
Packet-Loss-Notification
The project provides a helper class for detection and notification about lost unreliable packets.
Language:C#NOASSERTION000
Normal-Mapping-for-a-Triplanar-Shader
Example shaders showing different methods of implementing normal mapping for triplanar shaders.