Rasmus Ishøy Michelsen's repositories

Nvy

Nvy - A Neovim client in C++

Language:C++License:MITStargazers:311Issues:13Issues:82

SPH_ParticleSimulation

SPH Particle Simulation - Implemented in Unity using compute shaders

VulkanHybridRenderer

A hybrid renderer exploring the combination of rasterization and ray tracing for real-time graphics. Written in C++ using Vulkan.

nimble

Nimble - A modal text editor

Language:RustLicense:MITStargazers:7Issues:2Issues:0

Atlas

Font renderer written in Vulkan and C

Language:CStargazers:3Issues:2Issues:0

Blitstream

Blitstream - P2P screen sharing software using NvEnc/NvDec

Language:C++License:MITStargazers:3Issues:1Issues:0

cyanide

A Neovim theme inspired by Jonathan Blow's emacs theme

Language:Vim scriptStargazers:2Issues:2Issues:1

Quadbit

Quadbit - A Vulkan rendering engine in C++

Language:C++License:MITStargazers:2Issues:2Issues:0

UntitledDXRVoxels

Untitled - DXR Voxel Game

Language:C++License:MITStargazers:2Issues:2Issues:0

nvim-clangd-hl

Semantic highlighting for nvim-lsp and clangd

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02229_System_Optimization

System Optimization 02229 Exercise & Project

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CRYENGINE

CRYENGINE is a powerful real-time game development platform created by Crytek.

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

Language:C++License:MITStargazers:0Issues:1Issues:0

egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

Language:RustLicense:Apache-2.0Stargazers:0Issues:1Issues:0

godot

Godot Engine – Multi-platform 2D and 3D game engine

Language:C++License:MITStargazers:0Issues:1Issues:0

LSP

Client implementation of the Language Server Protocol for Sublime Text

Language:PythonLicense:MITStargazers:0Issues:1Issues:0

mini.starter

Neovim Lua plugin with fast and flexible start screen. Part of 'mini.nvim' library.

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neovide

No Nonsense Neovim Client in Rust

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neovim

Vim-fork focused on extensibility and usability

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Nimble_DXEngine

Nimble Engine - An API agnostic rendering engine

Language:C++License:MITStargazers:0Issues:2Issues:0

nvim-lspconfig

Quickstart configs for Nvim LSP

Language:LuaLicense:NOASSERTIONStargazers:0Issues:1Issues:0

nvim-treesitter

Nvim Treesitter configurations and abstraction layer

Language:LuaLicense:Apache-2.0Stargazers:0Issues:1Issues:0

plenary.nvim

plenary: full; complete; entire; absolute; unqualified. All the lua functions I don't want to write twice.

Language:LuaLicense:MITStargazers:0Issues:1Issues:0

telescope.nvim

Find, Filter, Preview, Pick. All lua, all the time.

Language:LuaStargazers:0Issues:1Issues:0

themachinery_watersim

Project to experiment with The Machinery engine

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vim-solarized8

Optimized Solarized colorschemes. Best served with true-color terminals!

Language:Vim scriptStargazers:0Issues:1Issues:0

Vulkan

Examples and demos for the new Vulkan API

Language:C++License:MITStargazers:0Issues:1Issues:0

Vulkan-ValidationLayers

Vulkan Validation Layers

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VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

Language:CLicense:MITStargazers:0Issues:1Issues:0