RMichelsen / themachinery_watersim

Project to experiment with The Machinery engine

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Water Simulation in The Machinery

This project uses compute shaders to simulate ocean movement.

It generates two images, a displacement map and a normal map. Visualized below:

The images are written to a blackboard to be sampled from in The Machinery's creation graph:

The ocean simulation is then stepped forward in time and images are updated every frame.

Video

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Project to experiment with The Machinery engine


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